How to add an independent Pokemon

As we have mentioned above, a skin package contains a structure tree

Let's get started!

-- lang:Language file

  • pixelmon.chinesename.name=ChineseName (Pixelmon name)

  • attack.skillname.name=SkillName (Pixelmon skill)

-- models:Model placement folder, where to place the model

--moves:Skills folder, the tutorial for adding skills is updated later. Now you can refer to the skill writing method of pixelmon mod

--pokemon:Information acquisition of pixelmon dex/ model location / atlas ID

  • For example, if I add a skin named PI, first create pi.json. Example:

{
  "name": "Pi",
  "dex": 900,
  "model": "Pi/1.pqc",(Model`s file)
  "legendary": false(Is it legendary)
}

--stats :Some basic information of pixelmon (please refer to pixelmonmod for writing)

--textures: Place pixelmon material (refer to pixelmonmod)

Most of them can be referred to the writing method of pixelmonmod. The detailed tutorial will be updated later

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