How to add an independent Pokemon
As we have mentioned above, a skin package contains a structure tree
Let`s get started ←review
-- lang:Language file
pixelmon.chinesename.name=ChineseName (Pixelmon name)attack.skillname.name=SkillName (Pixelmon skill)
-- models:Model placement folder, where to place the model
--moves:Skills folder, the tutorial for adding skills is updated later. Now you can refer to the skill writing method of pixelmon mod
--pokemon:Information acquisition of pixelmon dex/ model location / atlas ID
For example, if I add a skin named PI, first create pi.json. Example:
{
"name": "Pi",
"dex": 900,
"model": "Pi/1.pqc",(Model`s file)
"legendary": false(Is it legendary)
}--stats :Some basic information of pixelmon (please refer to pixelmonmod for writing)
--textures: Place pixelmon material (refer to pixelmonmod)
!Most of them can be referred to the writing method of pixelmonmod. The detailed tutorial will be updated later
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